Writing a good GetHashCode override C# with Example
GetHashCode has major performance effects on Dictionary<> and HashTable. Good GetHashCode Methods should have an even distribution every integer should have a roughly equal chance of returning for a random instance if your method returns the same integer (e.g. the constant '999') for each instance, you'll have bad performance should be quick These are NOT cryptographic hashes, where slowness is a feature the slower your hash function, the slower your dictionary must return the same HashCode on two instances that Equals evaluates to true if they do not (e.g. because GetHashCode returns a random number), items may not be found in a List, Dictionary, or similar. A good method to implement GetHashCode is to use one prime number as a starting value, and add the hashcodes of the fields of the type multiplied by other prime numbers to that: public override int GetHashCode() { unchecked // Overflow is fine, just wrap { int hash = 3049; // Start value (prime number). // Suitable nullity checks etc, of course :) hash = hash * 5039 + field1.GetHashCode(); hash = hash * 883 + field2.GetHashCode(); hash = hash * 9719 + field3.GetHashCode(); return hash; } } Only the fields which are used in the Equals-method should be used for the hash function. If you have a need to treat the same type in different ways for Dictionary/HashTables, you can use IEqualityComparer.